Game designer with 8+ years of experience crafting immersive worlds, engaging mechanics, and unforgettable player experiences.
Turning creative visions into playable realities
I'm a game designer who believes that great games emerge from the intersection of creative vision and thoughtful systems design. Over the past 8 years, I've had the privilege of working on everything from cozy indie titles to AAA open-world experiences.
My approach centers on player agency, meaningful choices, and creating moments of genuine surprise. I love building games that feel alive — worlds that react to players in ways that feel personal and memorable.
A selection of games I've designed and shipped
An open-world action RPG with a dynamic narrative system that adapts to player choices. 200+ hours of content.
A relaxing farming sim with deep ecosystem mechanics. Players nurture a living world that evolves with their care.
A fast-paced tactical shooter with destructible environments and a unique time-rewind ability system.
A grand strategy game set in a procedurally generated galaxy. Manage empires, forge alliances, conquer stars.
A mind-bending puzzle game where players manipulate time loops to solve increasingly complex paradoxes.
A psychological horror experience driven by an AI-powered narrative engine that adapts to player fears.
Core competencies honed over years of practice
My career path in the games industry
Kind words from colleagues and collaborators
"Alex has an incredible ability to translate abstract ideas into engaging gameplay. Their level design work on our flagship title was nothing short of masterful."
"Working with Alex was a game-changer for our studio. They brought a level of systems thinking and player empathy that elevated every project they touched."
"Alex's narrative design creates experiences that resonate deeply with players. Their work on player agency is some of the best I've seen in the industry."
Have a project in mind? I'd love to hear about it.
Whether you're looking for a game designer for your next project, want to collaborate on an indie game, or just want to chat about game design — I'd love to hear from you.